World of Warcraft: Forever is a permanent version of WoW set after Warcraft III Reforged: Forsaken Kingdom and before Molten Core. It sends players through a reimagined Eastern Kingdoms and Kalimdor on a level 1-60 journey, adding more than 1,000 quests and new areas including Mount Hyjal, Shen’dralas, the Riverglades, and Zephras Isle. The new Skyborne race starts on Zephras Isle and can join either faction: Horde Windshapers become Shamans, while Alliance High-Order Skyborne become Mages. New class combinations also include Orc Mages, Troll Warlocks, Undead Paladins, Human Hunters, Gnome Priests, and Dwarf Shamans.
Players choose a Classic or Enhanced presentation, then a Normal, PvP, Roleplay, or Roleplay PvP ruleset; Hardcore is planned for after launch. Other additions include two-part character names, shared campsites that provide profession-based benefits, and the account-wide Legacy System, which rewards exploration and can be advanced on one character or across multiple characters. Gamepad support, nine new five-player dungeons, and a 15-versus-15 Darkspear Islands battleground broaden the experience. At level 60, players can take on Barrow Deeps, Hyjal Summit, and Onyxia’s Lair, scheduled to open December 9. The overall design emphasizes a social, flexible journey that expands the original world while preserving its classic feel.
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