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Wine Ported to OpenBSD

marc.info464 points152 comments
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A new port of Wine for OpenBSD has been announced by Thomas Frohwein, enabled by a collaborative effort that solved a longstanding %gs/gsbase incompatibility by emulating the %gs prefix on instructions. Andrii and Fabien implemented the core workaround and much of the heavy lifting; others in the ports and gaming community contributed testing and tweaks. Interest in this effort is driven by the general shift of Windows software to 64-bit, and dozens of 64-bit Windows programs have been tested successfully. Notable demonstrations include gameplay of recent releases (with vkd3d-proton added where needed) and screenshots and livestream recordings showing good real-world performance.

Practical limitations are clear: WoW64 is not supported, so 32-bit Windows applications remain unusable; users can detect binary type with file(1). Built-in Wine tests are disabled for now because many require X access and some still hang, although many games ran fine in manual testing. Testers are encouraged to try lightweight 64-bit apps such as Notepad++ (portable builds), run Wine under a non-privileged account, and consider containment options like unveil(2) while security impacts are investigated. The port draft is open for testing and further contributions from the community (contributors named include brynet, bentley, pertho, vl_ms, plus IRC coordination on libera.chat).

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