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Software developers are not okay

baldurbjarnason.com41 points34 comments
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Software developers and user-experience designers are experiencing widespread burnout, disillusionment, and exits from the field driven not just by layoffs but by a deeper shift in how work is organized. A steady stream of videos and discussions - from students switching majors to seasoned engineers quitting - reflects growing dissatisfaction as AI features and agent-generated clones dominate product work. Managerial and executive incentives to cut headcount, reduce costs, protect stock value, and weaken labor power have pushed companies to semi-automate development; examples include high-profile attempts to replace engineers with AI. These moves remove novelty, erode craftsmanship, and make jobs feel like delegating to a clueless junior rather than doing skilled work.

The technical and psychological change is specific: large language models create an abstraction that severs the developer’s emotional investment and destroys flow, while constant quarterly layoffs make employment precarious and complaints risky. Executives benefit because voluntary departures reduce severance and make rehiring cheaper, preserving bargaining leverage even if AI never fully replaces humans. Cheaper, stale models or onerous hardware requirements can sustain the regime of overwork and lower pay. The conclusion is stark: even if the AI funding bubble bursts, the systemic incentives in big tech mean mainstream software work is likely to remain more stressful, less creative, and worse compensated than before.

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