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Show HN: Megapop – a Populous-style god game in the browser, WebGPU, no engine

waldtier.itch.io5 points1 comments
Screenshot of Show HN: Megapop – a Populous-style god game in the browser, WebGPU, no engine

Megapop is a pixel-art, browser-based god game that channels Populous and Mega-lo-Mania: you don't micromanage units or buildings but shape terrain, set societal priorities, and spend worship to trigger miracles or disasters while autonomous followers farm, mine, research, build, trade, migrate and fight. Gameplay centers on local civilizations with 47 technologies across five eras - Primitive to Post-Human - where knowledge spreads town to town via roads, trade, migration and conquest. The game offers 33 miracles and disasters (lightning, floods, EMP, time dilation, meteors, reality rifts, etc.), rival gods with personalities, diplomacy options like trade and espionage, and full military systems including armies, fleets, naval landings, air raids and nuclear weapons that leave lasting scars alongside counters such as missile shields and EMP.

Technically, Megapop runs in the browser using WebGPU (Chrome or Edge recommended; Firefox support is limited), requires mouse and keyboard and is not optimized for phones. The online build is single-player; a downloadable version supports up to four-player multiplayer. Features include a seven-world campaign plus free-play skirmishes, English and Italian UI, a full PDF manual, and a CC BY-NC-SA 4.0 license. The project is free with optional donations, was recently released, and is presented by developer D.B. Waldtier (also an author of hard SF).

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