dzdt pointed out the news traces back to an X post by reverse engineer DiscoStarslayer, who says four years of decapping, optical dumping and analysis led to a software exploit that lets the PS2’s CXP102064/Mechacon chip be read. Commenters praised the technical commitment (ethagnawl) and noted the active community that decaps chips and reconstructs silicon-level details (spicyjpeg, piltdownman), with links to known projects and researchers. Some highlighted the immediate archival value and public dumps (mzs) and awaited DiscoStarslayer’s promised full write-up.
Opinion divides on what this actually enables. Several saw it as a win for preservation, enabling more accurate low-level emulation, FPGA recreations, optical-drive emulators and proper backups or “master discs” (drdexebtjl, Palomides, functionmouse, hn1rig3rak). Others were skeptical: jerf asked why this matters if emulation is mostly solved, VulgarExigency doubted mass “backend clones,” and palmotea warned that platform owners could push streaming/subscription models instead. Practical preservation concerns about brittle plastics, failing flash, and hardware repair were raised (RajT88, klodolph), while some noted other consoles were already broken open and remembered the era of jailbroken consoles and piracy fondly (deaton, clownstrikelol, vitorfblima).
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