Nintendo of America is hiring a contract Digital Archivist, Historical Systems, to organize and preserve information about its legacy hardware and software. Based in hybrid Redmond, Washington, the roughly 12-month role focuses on creating a structured system for technical records, engineering documents, source materials, and institutional knowledge. The position signals a formal effort to make Nintendo’s historical systems information easier to find and use, though its stated focus is documentation and records rather than preserving games in playable form.
The archivist would develop metadata schemas, taxonomies, naming conventions, and standards that connect platforms with their software, peripherals, specifications, and supporting documents. They would also build a searchable repository for teams in engineering, legal, product development, research, and business; interview experienced employees to capture knowledge that might otherwise remain undocumented; and verify historical details against multiple sources. The role calls for archival or information-management experience, strong research and writing skills, and familiarity with organizing large digital collections. Nintendo lists a pay range of $35-$55 and requires regular onsite work; the contract’s benefits are provided through the staffing agency.
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