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Battlezone Online: BZFlag in the Browser

github.com39 points29 comments
Screenshot of Battlezone Online: BZFlag in the Browser

Commenters reminisced about BZFlag and its 90s influences, with several describing strong nostalgia and formative experiences. tikhonj recalled making maps and discovering community through forums, doctoboggan said the game prompted him to learn Linux and host a server, and stackghost remembered high-skill CTF play on the Hepcat pillbox server. Others tied it to older arcade memories of BattleZone (causesothere, squarefoot) and contemporaneous shooters (pelagicAustral), while indigodaddy pointed to Tim Riker as the long-time maintainer. Some noted the community has shrunk but remains enjoyable.

Opinion split on modern technical choices and ports. hn_submit criticized the project as a sloppy port to TypeScript/JavaScript from original C++, and readthenotes1 sarcastically argued only handcrafted machine code is worthy of games, while aryx countered by sharing a playable 90s-era in-browser version. Overall commenters were mostly positive about the nostalgia, community and open-source, with a smaller contingent voicing skepticism about implementation quality or language choices.

Read on github.com29 comments on Hacker News

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